That statement from Epic Games’ Senior Technical Artist and Level Designer Alan Willard doesn’t seem like such a big deal on the surface. To a non-programmer, it probably sounds like the blindingly ...
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old ...
Andras Ketzer's FluidNinja VFX toolset gives us a taste of the insane fog the horizon with next-gen games While browsing Twitter, I came across a Tweet showcasing this incredible Unreal Engine 4 dry ...
Unreal Engine 4 has just had a growth spurt. It feels like only yesterday that we were teaching it the alphabet and watching it finger paint. Things really do change so quickly. The new release, 4.6, ...
As a programmer, I thought the coolest moment of the whole demo was when he changed some code, recompiled while still ingame, and then the engine instantly changed to use the new value. All without ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results